| Evil Wayne BrikWar Scenarios |
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Red Moon In the mid-1970s, the Soviet Union had arrived on the moon. Better late than never. Spurned by their failure to win the race to the moon, the U.S.S.R. embarked on what it hoped would recapture the space race for the motherland. They began to prepare for a permanent presence on the satellite. The United States perceiving a greater threat if the Russians were to have to control a moonbase, scrambled and quickly to follow suite. By the 1980s, both superpowers had a significant presence on the moon and continued to keep both sides in check. However, by the sping of 1986, the Soviet Union began shuttling up cargo and materials at an accelerated rate. U.S. intelligence received critical information that the Soviets were going to move against the American held terriorties of Luna. Emergency orders were enacted and, while most of the supplies never reached Moonbase Freedom, the Americans were well prepared when the Soviets attack came. Red Moon is a BrikWars game set in Classic Space. And what could be more a classic setting than the Cold War between the United States and the Soviet Union? Our forces were divided up along a sort of comic book-y feel. Super hardware that's Top Secret (the Soviets had a red mech, for example). I like to think it had the feel of shows like Space: 1999 or UFO. Some stats? Stuff here on TL and whatnot. Red Star Rising About the Game American Base Soviet Base Home Technical Title SomeGame Pics ALL WORKS © WAYNE MCCAUL. BRIKWARS © MIKE RAYHAWK. |
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