Wednesday, September 13, 2006

Slag

I've been meaning to post something over the last few days, but I keep getting hung up with work (the nerve!) and whatnot. I had a post of what I remembered from 9|11, but I only got about halfway through it before I had to stop. At this point, I don't feel like finishing it and retroposting it, so I'll just hold on to it for now.

Frankly, the whole way in which the current administration has handled everything since then absolute sickens me. I'm afraid I'll start ranting if I write anymore.

===
We've got our Massive Ass Board Game Day (MABGD) come up this Saturday. An all-day event where we're just playing board games galore. It is composed of mostly neluggers and my first real chance to play board games with more adults than just Tine. As it stands right now, we have way too many games on the list of potentials at this point. I only have a few definites on my list, but I'm getting pretty psyched to play just about anything at this point.

I'll try to post some pics of the fun and games thereafter.

===
I've uploaded my pics from Brickfest to my Brickshelf account. You can see them here. But they're 97% pics of the MOC. I'm not sure how exciting that is for the non-Lego crowd. (As if there were a "crowd").

===
I'm hoping to start up the Myra story in a short while. Alfred sort of indirectly prompted me into putting more thought into it. It's been on my mind for the past while now and I'm feeling guilty that I spent most of the summer without an update. Originally, I had hoped to have something right after Labor Day, but it's been sort of hectic and I have been unwilling to ekk out the time.

===
Gearing up for Halloween and trying to get into the groove. This year we'll be doing a !!ZombiesII!! game is next month and we're going straight to the Dawn of the Dead this time, with a mall (probably small) and lots of undead.

We're trying for a more concentrated, directed effort for the players. The free-ranging town idea was *too* open. Hopefully, this restricted environment will translate into a more exciting game. Plus, the ever-favorite secret goals!

0 Comments:

Post a Comment

<< Home