Tuesday, August 01, 2006  

Zombies Redux

Another Dance with the Walking Dead.

Got another game of Zombies!!! in last night. Originally only Kelly would play, but I roped Tine in for a short game. And what a short game it turned out to be.

Kelly ponders the complexities of such a tiny board? Close up of the shortest game to date.

Instead of putting the Helicopter Pad at the bottom half I shuffled it into the deck with abandon. It turned up on Tine's 2nd turn, making for quite a small city from which to escape. Tine placed it nearest to her (which wasn't that much father from the rest of us) and barrelled in making it to the sweet spot in the shortest time. I think the game was a total of 4 turns.

Following it up, Kell and I played another game and to directly contrast the smallest city, we had the largest. The last tile to be drawn was the Helicopter Pad.

Every tile got used for the big city. The corridor of Death. Could it be any more cliché?!?

This game was a bit better in that we actually got to use some of the cards. I held back on dumping all kinds of horrors on Kell, but I occasionally would take her movement, or place zombies in her path. Kell got the Fire Axe which gives her a permanent +1 and I got to use the Grenade card to clear out the over-infested hospital for some much needed life points. Plus, in traditional Hollywood style, when the Helicopter Pad was finally unveiled (by Kelly) she placed it down this "corridor of death". There was no other way to approach it than down two tiles of straight street. Which means, there's also no other place for the zombies on the tile to go either.

Then she played Alternate Food Source, which makes the zombies ignore the players and I rolled enough to end on the winning square. I think she was a bit miffed at me over that one.

posted by Evil Wayne | 9:50 AM
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