Monday, July 24, 2006  

Zombies!!!

I picked up Zombies!!!, by Twilight Creations, this weekend at this swanky little game store I found near where we live (which is still a 20 minute drive). They had a lot of games from the list of items I've been looking at for the last couple of weeks, so it was a pretty hard choice. In the end we went with Zombies!!! because it was pretty straight-forward, non-complicated. I also picked up the extra cards (3.5) for later.

We got to play yesterday, Tine,  Mike and I. TheBoy wanted to play, but was actually content to just watch. In fact, now that I think of it, he did very well for just sitting there and watching. He would make comments and ask questions left and right, but he didn't try to steal the minis or play with the cards and they were right in front of him the entire time. 

I had read the rules online sometime last week, but I still was pretty fuzzy on a lot of how it functioned. I spend some time rereading them, but things kept cropping up. Like the placement of zombies in buildings, "legal" movement squares and some of the cards were slightly ambiguous. 

Overall, it was a lot of fun. 

Mike didn't really look like he wanted to play when we started. Even more so when I kept having to reread a section of rules. His head would go down on the table and I thought for sure he'd try to bail. But about 15 minutes into he got some card he couldn't wait to play on someone and his whole attitude did a 180. I'm starting to notice he gets a tiny bit giddy when he thinks he's about to screw you over. And he sure tried. I barely got my guy out from the Town Square (actually, it took me 2 tries, having died once without ever leaving). He would keep moving zombies into my path and I had some terrible rolls. Although, I did clear out the Toy Store of its infestation, when I finally got there.

The Helicopter Pad showed up after about an hour of play and Tine got to place it, having the least amount of zombie kills at that point. She then played a card that gave her a buttload of movement and covered the entire distance to the pad and won. We forgot to read the tile and put the required amount of zombies on it, so we backtracked and she rolled well enough to win anyway.

After looking up some things at lunch today, I can already see we were playing wrong. Using parking lot spaces for movement; the shotgun card; putting several zombies on a single space;... Although, I did like the idea that some spaces had 2 zombies you had to fight at once. 

I'm looking forward to playing again.

posted by Evil Wayne | 2:33 PM
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